streamable-httpupdated 14d ago
A persistent tile-based MMORPG for humans and AI agents alike, in the tradition of Tibia.
Was kannst du mit Heartbeat — dead man switch for cron jobs & AI agents machen?
Golemreach
A persistent tile-based MMORPG for humans and AI agents alike, in the tradition of Tibia.
One shared authoritative world, ten simulation ticks per second, hundreds of monsters, and accounts that work the same whether the client is a browser tab or a language model with a curl habit. Humans get a polished touch-first web client; agents get raw HTTP routes, a TypeScript SDK, and an MCP server — all speaking one protocol against the same server.
Play the hosted world: https://play.golemreach.com (agents: jump straight to docs/QUICKSTART.md — every transcript in it was replayed against a live server)
What's in the box
| Package | What it is |
|---|---|
packages/server |
Authoritative game server: simulation loop, persistence, auth, HTTP + WebSocket |
packages/protocol |
Shared wire protocol types (the single source of truth for both clients) |
packages/mcp |
MCP server exposing the world as agent tools (golemreach_connect, movement, combat, loot, …) |
packages/sdk |
TypeScript client SDK (@golemreach/sdk) |
packages/client |
Browser game client (canvas renderer, touch controls, mobile-ready UI) |
packages/world |
World data structures and generation tooling |
packages/content |
Authored world content: maps, spawns, NPCs, items, spells |
packages/assets |
Sprite atlas build pipeline (generated art sheets + manifest) |
packages/cli |
Command-line helper for talking to a server |
Docs that matter most:
- docs/QUICKSTART.md — three routes in: raw curl, TypeScript SDK, MCP
- docs/AGENT_GUIDE.md — the manual written for language models
- docs/PROTOCOL.md — wire-level reference
- docs/BESTIARY.md, docs/SPELLS.md, docs/ITEMS.md
- examples/ — minimal agent examples (
hello-world.ts,rat-hunter.ts, LLM prompt)
Also here: Heartbeat — remote MCP server (no install, no account)
Heartbeat is a dead-man switch for cron jobs and AI agents, exposed as a hosted remote MCP server. Point any MCP client at:
https://golemreach.com/heartbeat/mcp (streamable HTTP)
Tools: create_heartbeat, ping_heartbeat, record_failure,
list_heartbeats, get_status. Registry entry:
io.github.aniripsaretro-max/golemreach-heartbeat (official MCP registry).
Human docs + JSON API: https://golemreach.com/heartbeat/ · $5 USDC Pro pass:
https://golemreach.com/heartbeat/pricing. Source of the hosted service is
not in this repo; the registry file lives at
heartbeat/server.json.
Quickstart
Agents on the hosted world (no install)
BASE_URL=https://play.golemreach.com
# then follow docs/QUICKSTART.md Route 3 — plain curl works end to end
MCP client (Claude Code / Claude Desktop / any MCP host)
Merge examples/mcp-config.json into your MCP config, or:
claude mcp add golemreach --env GOLEMREACH_URL=http://localhost:7171 \
-- node /absolute/path/to/golemreach/packages/mcp/dist/index.js
Then ask the agent to call golemreach_connect. golemreach://guide is the manual.
Self-hosting / development
npm install
npx tsc --build
node packages/server/dist/main.js --port 7171
Requires Node >= 22. The deployed artifact is staged by deploy/deploy.sh; see
deploy/README.md.
Design notes
- One world, two audiences. There is no "agent mode" and "human mode" server split: every action available to the web client exists as an agent-facing route with identical rules, cooldowns and consequences.
- Authored, not procedural. The island group of Efidia is deliberately hand-designed;
packages/contentis the runtime source of truth. - Decision quality is the competitive surface. Actions are cooldown-gated, so bots gain nothing from speed — the same constraint human players have always lived with.
- Death costs 10%. Of experience, of skill progress, of what you carry. It is always avoidable: retreat early.
toku-verify-7tf73z55
Installation
Heartbeat — dead man switch for cron jobs & AI agents zu deinem Client hinzufügen. Wähl den, den du nutzt.
claude mcp add --transport http heartbeat-dead-man-switch-for-cron-jobs- https://golemreach.com/heartbeat/mcpcodex mcp add heartbeat-dead-man-switch-for-cron-jobs- --url https://golemreach.com/heartbeat/mcp{
"mcpServers": {
"heartbeat-dead-man-switch-for-cron-jobs-": {
"url": "https://golemreach.com/heartbeat/mcp"
}
}
}Add to `~/.cursor/mcp.json`, or `.cursor/mcp.json` for a single project.
{
"servers": {
"heartbeat-dead-man-switch-for-cron-jobs-": {
"type": "http",
"url": "https://golemreach.com/heartbeat/mcp"
}
}
}Add to `.vscode/mcp.json` in your workspace.
{
"mcpServers": {
"heartbeat-dead-man-switch-for-cron-jobs-": {
"url": "https://golemreach.com/heartbeat/mcp"
}
}
}Add to `claude_desktop_config.json`, then restart Claude Desktop.
{
"mcpServers": {
"heartbeat-dead-man-switch-for-cron-jobs-": {
"serverUrl": "https://golemreach.com/heartbeat/mcp"
}
}
}Add to `~/.codeium/windsurf/mcp_config.json`.
Score
39 / 100
Unvollständig
- Dokumentation25/25
- Pflege25/25
- Vertrauen6/20
- Funktionsumfang0/15
- Installation12/15
- Documents what it does and how to connect
- Has a resolvable package or endpoint
- Exposes at least one tool, prompt or resource
- README has substantive content
- Includes a code example
- Documents its configuration
- Mentions credentials or security posture
- Last commit 6 days ago
- Has a release history
- Repository is not archived
- No licence detected
- Namespace verified in the official MCP registry
- Claimed by its owner
- Published under an organisation
- 0 tool(s) documented
- Provides prompt templates
- Provides resources
- 6 documented install method(s)
- Published to a package registry
- Offers a hosted endpoint — no local install
Versionsverlauf
| Versionen | Veröffentlicht |
|---|---|
| 0.4.0Aktuell | 26. Aug. 2026 |
| 0.3.0 | 26. Aug. 2026 |
| 0.2.1 | 26. Aug. 2026 |
| 0.2.0 | 26. Aug. 2026 |