updated 15d ago
The task is to provide a recap paragraph based on a session log.
What can you do with Recap?
name: recap description: Create a recap paragraph based on the cleaned session log. disable-model-invocation: true
The task is to provide a recap paragraph based on a session log.
Input
The user will provide:
- The session number of the session to recap.
- Information about the next expected scene.
Find the session log for that session under logs/cleaned/.
Instructions
The task is provide a recap with the following paragraphs, each 1-3 sentences.
- A paragraph which references the adventure path arc.
- A paragraph which references the book arc.
- A paragraph which references the chapter arc.
- A paragraph about the immediately preceding scene(s).
- A paragraph which sets the current scene.
Note that the earlier paragraphs may be sparse - the players may not have context on much of the adventure as a whole or the book based on where they are. In such cases, those might be short, 1 sentence paragraphs vaguely referencing the theme may be enough.
Consult the written adventure PDFs in source/adventure/. Planned or actual deviations from the written adventure are documented in deviations/.
Notes
- Do not directly reference books or chapter numbers.
Install
Add Recap to your client. Pick the one you use.
npx skills add jfmario/GmToolsMarketplaceInstalls every skill in the repository, then prompts for which to keep.
/plugin marketplace add jfmario/GmToolsMarketplaceAdds the repository as a plugin marketplace; install individual plugins with `/plugin install`.
git clone https://github.com/jfmario/GmToolsMarketplace
cp -r pf2e-ap/skills/recap ~/.claude/skills/A skill is a plain directory. Copy it into `.claude/skills/` in a project or in your home directory.
Score
44 / 100
Adequate